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Anub’Rekhan - 10 man Naxx Arachnid Quarter

December 5th, 2008 · No Comments · Arachnid Quarter, Boss Guide, Guide, Introduction, Map, Naxx, Tactics, WoW, WotLK

Anub’Rekhan is one of the first bosses you will meet in the new Naxxramas, and many raids have commented on the fact that a significant space in the name Anub may explain why Anub’Rekhan is so easy to take down.

In the 10 man version of the Naxx raid Anub’Rekhan has a rather paltry 2,230,000 health and deals damage mostly in the form of easily avoidable AoE Attacks. These AoE attacks dealt out by Anub are,

Impale - Targets a random player and deals damage to all people between Anub’Rekhan and the target. This deals 4813 to 56187 physical damage + 50% fall damage, for this reason it is heavily advised that healers keep an eye out for affected players and launch a heal on them while they are mid air to try and prevent death. Wipes from this move can be avoided by ranged standing infront of Anub in a semi-circle and melee standing behind Anub also in a semi-circle

Locust Swarm - This occurs after 60 seconds but is not on a set timer, Anub will cast this randomly after the 1 minute cooldown. This Aoe atack causes a stacking DoT debuff to stack on players within 30 yards of Anub’Rekhan. All players with the dot will also be silenced and prevented from using any attacks, physical or otherwise! The DoT deals 875 to 1125 per stack on the player every two seconds so can easily cause deaths in an ill-equipped raid.

Anub’Rekhan also summons Crypt Guards and Corpse Scarabs.

The Crypt Guards have around 300k health and have several abilities.

  • Cleave
  • Frenzy
  • Acid Spit - DoT that ticks for 500 (Stacks)
  • Immobilizing Web - AoE Immobilization effect, can be deadly if mixed with Locust Swarm!

Corpse Scarabs - Cast by Anub Rekhan on a random corpse, raid member corpses spawn 5 scarabs and Crypt Guard Corpses spawn 10 Corpse Scarabs.

Anub’Rekhan Strategy

Anub’Rekhan is best attempted with two to three tanks for this boss, a mage or other AoEer is also handy to pick up scarabs, these should taken off the mage as soon as posisble by an off tank, paladins are best suited to this.

For the tank to survive Locust Swarm the best tactic seems to be to kite Anub, who moves at 75% reduced speed during this time.  Warriors are especially good for this as a warrior can intervene to the hunter and use aspect of the pack to help kite Anub.

There is a tactic involving 3-4 healers keeping the tank up through Locust Swarm and keeping Anub in one position, i would not personally advise this tactic though.

It is important that you do not tank Anub too close to the walls as he does on occasion evade if Impale is cast towards the tank.

Apart from avoiding his AoE moves however the rest is fairly simple Tank and Spank!

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